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Buried City

Amidst the sand dunes in this arid wasteland you will find a remnant of the old world quite unlike the cold steel spires of the Exodus age. Walk these narrow streets and empty plazas, and know that people once lived here.

  • The second playable map — sand-choked remains of the desert city of Marano
  • Unlocked after completing 6 rounds
  • Sun-bleached rooftop sprawl ideal for traversal (Bird City)

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Condition difficulty

Frequently asked questions

What is Buried City in ARC Raiders?

The second playable map: the sand-choked remains of a desert city (originally called Marano) with sun-bleached rooftops, narrow streets, and empty plazas. Unlocked after 6 rounds.

How do you unlock Buried City?

Complete 6 rounds.

Why is rooftop traversal important on Buried City?

Crowded villas form a rooftop sprawl with tight corridors and overlooking heights below; during Bird City, extra deployable Ziplines make rooftop movement even easier.

What map conditions can occur on Buried City?

Lush Blooms, Bird City, Uncovered Caches, Prospecting Probes, Husk Graveyard, Night Raid, Cold Snap, Hurricane, and Close Scrutiny.

Live ARC Raiders schedule and calendars

Map conditions: Night Raid · Hurricane · Cold Snap · Close Scrutiny · Bird City · Prospecting Probes · Uncovered Caches · Husk Graveyard · Lush Blooms

All maps: Dam Battlegrounds · Spaceport · Buried City · The Blue Gate · Riven Tides · Stella Montis · Pendola Pass

Source and license

This page's content is adapted from the “Buried City” article on the ARC Raiders Wiki, written by ARC Raiders Wiki contributors.

It is available under the Creative Commons Attribution-ShareAlike 4.0 (CC BY-SA 4.0) license.

This page is published under the same license: you are free to copy, remix, and build upon it — including on your own website — as long as you give credit to the ARC Raiders Wiki and release the adapted text under CC BY-SA 4.0.