ARC RAIDERS · BÜYÜK KOŞUL
Locked Gate
A clandestine group has activated the Gate's emergency shutdown protocol. 4 key cards need to be obtained to override it, and uncover whatever they're hiding.
- Fewer active Return Points
- No active Raider Hatches
- Collect Security Codes
Yalnızca şu haritada: The Blue Gate
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Unlock the Gate
Four security codes are required to unlock the gate at Checkpoint. Each code can be found in a Code Printer within its respective location: Once found, they need to be placed into a computer console inside the Gate Control Room. The gate will open after all four codes are entered.
- Raider's Refuge Security Code
- Pilgrim's Peak Security Code
- Reinforced Reception Security Code
- Ancient Fort Security Code
Notes
- The maximum duration of the raid is 40 minutes.
- Watch your footing; each Security Code location is surrounded by Buried Mines.
- Pilgrim's Peak is protected by two Rocketeers.
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The Blue Gate
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What is Locked Gate in ARC Raiders?
A Blue Gate-exclusive condition: a clandestine group has shut down the Gate. Collect four security codes to override the shutdown and reach the loot hidden in the underground tunnels.
How do you open the Locked Gate?
Find the four security codes in Code Printers at Raider's Refuge, Pilgrim's Peak, Reinforced Reception, and Ancient Fort, then enter them into the computer console inside the Gate Control Room at Checkpoint.
What are the dangers during Locked Gate?
Every security code location is surrounded by Buried Mines, Pilgrim's Peak is guarded by two Rocketeers, and the raid is capped at 40 minutes with fewer Return Points and no Raider Hatches.
Where do the security codes go?
Into the computer console inside the Gate Control Room at Checkpoint; the gate opens once all four codes are entered.